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  • Loading and Manipulating FlashPaper 2.0 SWFs into Flash
    04/23/2008 10:33AM
    This tutorial demonstrates how to load and manipulate (resize in this example, but once you have access to the API you can do a whole lot of other things) FlashPaper 2.0 SWF files with ActionScript 2.0.

    You will need:
    • Flash MX 2004 or Flash 8
    • FlashPaper 2.0
    Click here to see the example in action.
    Click on the attachment to download sample files.
    In this example, we will simply load a FlashPaper 2.0 document and scale it to fit the size of our Flash Movie.

    Here's an article about using FlashPaper documents.
    For more details see the documentation on the FlashPaper API.

    Add the following code to the first frame of your movie.


    // Creating the MovieClip into which we'll load our Flash Paper document.
    this.createEmptyMovieClip( "testMovie_mc", this.getNextHighestDepth() );

    // callback functions for this clip
    var mcObjListener = new Object();
    mcObjListener.onLoadComplete = function(){
        testMovie_mc._visible = false;
    }
    mcObjListener.onLoadInit = function( arg_target:MovieClip ):Void{
        trace( "running the onLoadInit callback" );
        trace( "arg_target = " + arg_target );
       
        // We'll have to wait until the first page of the flash paper document has loaded
        // before we have access to the FlashPaper API
        // To do so, we'll set up an interval that will check for it's existence.
        // Then run the setSize method
        var var_intervalID = 0;
       
        // Our check function
        function checkFlashPaperLoaded(){
            // Hide the holder clip until it is loaded
            // eval( arg_target )._visible = false;
           
            // Getting a reference to our FlashPaper object
            var var_flashPaperObj = eval( arg_target ).getIFlashPaper();
            trace( "var_flashPaperObj = " + var_flashPaperObj );
           
            if( !var_flashPaperObj ){
                return;
            }
            else{
                trace( "We now have access to our FlashPaper API" );
                clearInterval( var_intervalID );
               
                // Resize the doc
                var_flashPaperObj.setSize( 800, 600 );
               
                // Show it
                eval( arg_target )._visible = true;
            }
        }
        var_intervalID = setInterval(checkFlashPaperLoaded, 100);
    };


    // Here we create a new MovieClipLoader Object
    var var_movieClipLoader = new MovieClipLoader();
               
    // Here we add the listener to our new MovieClipLoader Object
    var_movieClipLoader.addListener( mcObjListener );
           
    // Now we use our new MovieClipLoader object to load the swf into the movieclip holder
    var_movieClipLoader.loadClip( "build.it.and.then.tell.them.swf", "testMovie_mc" );





    Make sure you have a FlashPaper 2.0 SWF of the appropriate name in the same directory and compile to see you document in Flash.

    Remember that the FlashPlayer security settings will not allow you to view this example in a browser locally.  To see it in a browser, publish a .html file with it and post to your webserver.
    Attachment: flashpaper_as2.0.zip 197626 bytes
  • Using Michael Jordan's Open Source Captioned Skins for the FLVPlayback Component in AS 2.0
    04/23/2008 9:35AM
    Following is a quick tutorial on how to set-up and use the set of captioned FLVPlayback skins created by Michael Jordan.

    This tutorial covers using the skins with ActionScript 2.0 cuepoints.
    First off, download the set of skins.  I've included them with this blog entry (because Adobe is notorious for moving and deleting pages), but there may be a newer version out there so check out this page, and/or Michael's page.

    Once you've downloaded and installed the skins fire up Flash and open a new document.

    Import your .flv video and place an instance on the stage.

    Name your FLVPlayer instance flvInstance.

    In the Component Inspector set your skin to one of the Captioned skins you just installed.

    Add the following code to the first frame of your movie, or add it to an .as file and include it into your .fla file.

    // ----------------------------------------------------------------------------

    /*
    Defining cue points
    We must define an ActionScript cuePoint object and a parameters object that contains the caption content
    */

    // Example of a cuepoint that includes a speaker indicator:
    var var_cuePoint_00_content:Object = { en: "Here we define our first cuepoint.", spk: "Ryan" };
    // Now we define our time, the name of the cueoint and add the aforementioned object as the cuepoint's parameters
    var var_cuePoint_00:Object = { time: 2.05, name: "caption", type: "actionscript", parameters: var_cuePoint_00_content };

    // Example of item without a speaker:
    var var_cuePoint_01_content:Object = { en: "Here is the second cuepoint" };
    var var_cuePoint_01:Object = { time: 4.05, name: "caption", type: "actionscript", parameters: var_cuePoint_01_content };

    // Adding our cue points to our FLVPlayer instance
    flvInstance.addASCuePoint( var_cuePoint_00 );
    flvInstance.addASCuePoint( var_cuePoint_01 );

    // Adding a listener for our FLVPlayback instance so you can see what's going
    var listenerObject:Object = new Object();
    listenerObject.cuePoint = function(eventObject:Object) {
        trace( "Elapsed time in seconds: " + flvInstance.playheadTime + "\n" );
        for( var prop:String in eventObject ){
            trace( "Property  [" + prop + "] = " + eventObject[prop] );
            if( prop == "info" ){
                trace( "the info property" );
               
                for( var infoProp:String in eventObject[prop] ){
                    trace( "Property [" + infoProp + "] = " + eventObject[prop][infoProp] );
                }
            }
        }
    };
    flvInstance.addEventListener("cuePoint",listenerObject);

    // ----------------------------------------------------------------------------


    Compile your .swf, click on the "CC" button, play your FLV and you should see your captions as your video plays
    Attachment: CaptionedSkins_v1_4.mxp 13410190 bytes
  • Setting Up an IIS Webserver under Windows XP Pro
    04/18/2008 11:41AM
    I recently had a client who was hosting a site on IIS under Windows XP Pro using .NET and ASP.

    As a result, I needed to set up an appropriate development environment to test and debug the site before handing it over.

    I opted for setting up VMware install that was running the necessary OS and software.

    Following is a quick how-to on setting it all up.
    Installing IIS 5.1 and .NET 2.0 on Windows XP Pro:
    1. Go to Add/Remove programs
    2. Put the WinXP Pro install CD in the machine
    3. Click on Add/Remove Windows Components and click on the check box next to Internet Information Services (IIS)
    4. After installation you should be able to open up a browser and type "localhost" and get the default welcome page.
    5. If you get either a "You are not authorized to view this page" or a user name and password prompt, make sure that the user account with which you are currently logged in has administrator rights and that you have a password set for that account.
    6. Install .NET
    7. Register .NET with IIS
      1. Open a command prompt window, change dir to C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727 (or whatever other version you are registering)
      2. Run the following commands in sequence:
        1. aspnet_regiis -i
        2. aspnet_regiis -s W3SVC/
    8. Make sure to include the .aspx extension on your files and you should be all set to start developing .NET applications.
    9. To enable other machines to connect to your new webserver go to Control Panel/Security Center/ and click on "Windows Firewall" under Manage Security settings for:
      1. Go to the Advanced Tab
      2. Click on the "Settings" button next to the "Network Connection Settings" and click on the check box next to "Web Server (HTTP)".

  • Deleting the Cruft in Windows 2000
    03/18/2008 8:42PM
    Windows tends to store a ton of temporary files that, over time, tend to fill up your hard drive.

    There are a number of places to look for these files and a couple of things you can do to periodically purge your system of files you don't need.

    First, right-click on your C drive and select "Properties".  Then click on the "Disk Cleanup" button on the main tab.

    You can also look in C:\Documents and Settings\Administrator\Local Settings\Temp

    And look for bloated temp folders in here.
  • Search and Replace for a New Line Character in VI
    02/28/2008 12:01PM
    For all of you out there who use vi on a regular basis . . . I recently needed to do a search and replace on a large document and needed to key off of the new line characters in the document.

    After a bit of searching here's what I found:

    If you need to do something like, search for all new lines and add the new line plus "foo" do the following:

    :1,%s/\n/^Mfoo/g

    You get the ^M character by pressing ctrl-v and then hitting enter.
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